Hello! My name is Evan Herbert and I am a freelance 3D artist with five years of experience in the games industry. I have provided art assets for over a dozen titles, for companies such as Firaxis, Crystal Dynamics, Crytek, and Gameloft Montreal, in addition to mods and independent projects.

I specialize in hard-surface art for games--things like weapons, vehicles, buildings, etc. I am proficient with complex high-poly modeling, normal mapping, texture/material art, and more. I am quick to learn any new programs or techniques required to help you get your project done on time. I put a high priority on efficient, user-friendly workflows to deliver quality content fast, and make any changes to the assets swift and simple.

I offer fair rates and am currently available for off-site freelance opportunities.

Primary art programs:

+Autodesk 3D Studio Max
+Adobe Photoshop
+Adobe Illustrator
+xNormal
+Handplane
Other programs:

+Sony Vegas
+Ableton Live
+Adobe Audition
+Adobe After Effects
+Office Suites, SVN etc.

email: racer445 [at] gmail [dot] com

download resume (pdf)