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About/Contact

I am a hard surface artist and I am located in the United States, and have been doing 3d art for around 2 years.

I'm experienced with 3D Studio Max, Photoshop, and Mudbox. I am a beginner with Maya, Zbrush, and Modo.

Though I specialize in creating weapons, I can adapt to model any shapes I need. As much as I enjoy modeling, my passion really lies in texturing. I am proficient in texturing hard surface objects using Photoshop, but my skills also carry over to creating map and prop textures, as well as vehicles.

I also like to help other people further their 3d skills by creating tutorials. When I first started doing this stuff, I had a hard time learning what to do since there was a lack of free tutorials. After learning a lot on my own I decided to help people who might be in the same spot as I was when I started. That's why this site is here!

I have contributed to several mods in the past for the Valve Source engine, including Fistful of Frags and Firearms: Source. I am currently working on Eclipse for Cryengine 2.

Please, only contact me if it's about possible work or jobs.

Please do not contact me asking for help with a 3d program or asking me to help with your mod. I already get enough of those emails.

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